![]() ![]() I've also changed the Save / Load feature to use the 'select tostring' API command, which gives an exact representation of a particular prefab. This version adds a tiny bit of polish with server search, sort, and only showing servers you can control. This gives some productivity boosts when doing things like making a fence or a building with many identical walls. Note that currently the 'look at' and 'Snap Ground' controls do not work on groups, this is WIP.Īlong with that, I've also adding prefab cloning! You can take any selected item or group, and hit the 'Clone' button next to the selection box to spawn an idential object or group in the same spot. When you Load from a JSON save file, a group will automatically be created for the items that were spawned in - which means you can move everything that was spawned together, or delete it all at once. Add a name for the group, and click 'Create Group'.Check all of the items you want in the group.Go to the Spawn | Find tab, and select Find Nearby.OK this version introduces a feature almost all of you have been asking for - moving and rotating groups of objects together as one! This is now fixed in the attached version. Hotfix v1.6.2: Oops! I forgot to turn on loading of spawnables and subscriptions. NOTE: keyboard control only works when the Control tab has focus! ![]() v, shift + page-down: Roll counterclockwise.These are just some hardcoded values for the time being: Included changes are:įixed issue with accidentally deleting yourself or other protected prefabs as part of a group.įixed repositiong when cloning regular prefabs.Ĭloned objects will also spawn offset by 1 meter in the 'up' direction for visibility.Ĭloning now uses the save/load connection to prevent interruption since it can take some time on large groups.Īdded the new player set-home command, and options to set it to player location, user location, an exact position, or respawn point (reset)Īdded preliminary version of keyboard support for moving prefabs. This is mainly a bugfix update, but I did add a couple of special goodies. ![]()
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